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Sculpting

Sculpting

Max needs a robust set of sculpting tools, actual sculpting tools are not enough,

especially now that Mudbox is discontinued,

all the tools and functionality should be added to Max,

including the automatic retopo and some sort of Dynamesh.

 

this is also a good tool to add deformation refinement for skin and morph...

 

24 Comments
gavinwhelan3d
Enthusiast

Yep, Integrate Mudbox into max. 

1050562450
Contributor

还可以.MotionBuilder集成进去

3ds Max Public Roadmap | Autodesk

 

It seems Autodesk is up on something  because on 3ds Max Updated Public roadmap at the Artist Experiences there is a new item called Brush tools. There is a brush tools panel that seems identical with Mudbox one. The details of this Future feature  are not very enlightening: Consolidate and improve brush tools inside 3ds Max. The brush tools in 3ds Max are inconsistent. Man pls better not be just a port of the Mudbox core like in Maya without all the power features of Mudbox !

 

Brush Tools Roadmap future preview.png

georgetoneverland
Contributor

Any news in this regard? Would be nice to read more details from some dev!

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