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Real-time exporter tool folder path select needs to be able to choose a file name.

Real-time exporter tool folder path select needs to be able to choose a file name.

JD3D_CGI_0-1677520618999.png

I've been working oñ the hands all day, so this tool is perfect. It's all set up to keep exporting the hands model.

 

But now I want to export the head again:

JD3D_CGI_1-1677520695384.png

 

The path selection tool doesn't select any file names.

 

So how am I supposed to choose the EXACT file name of the existing object I want to re-export to?

 

I can't -

 

I have to open another explorer window, navigate to that object, and copy and paste the file name into Max.

 

This is pointlessly cumbersome.

 


I should be able to pick a file from the "path" dialogue and have that file name appear in the filename box.

 

 

3 Comments
StephenMF
Collaborator

Game exporter has been destroyed.
Read last post here.

https://forums.autodesk.com/t5/3ds-max-ideas/game-exporter-evolution/idi-p/6827602

JD3D_CGI
Advocate

I am talking about the real time exporter.

 

But yeah, based on that post, clearly it's a total ****ing ****-up.

dswahn
Advocate

Two things that would make this exporter much more useful:

• Batch export Selection Sets.

• Use Selection Set name for output filename (your exported file will named as your Selection Set).

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