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OSL Simple Tiles - Add UV per Tile option

OSL Simple Tiles - Add UV per Tile option

We are trying to find an alternative for BerconTile. The Simple Tiles OSL shader seems to be going into the right direction, its already quite near to BerconTile functionality but the missing key feature is the UV per tile generation.

Would be great if that option could be added.

 

There is a quite good tutorial regarding the Simple Tiles Map Shader with random textures:

https://cganimator.com/osl-mini-tutorial-2-random-map-per-tile-for-simpletiles-map/

1 Comment
samPT7WG
Contributor

In addition to this, Bercon's feature of specifying a custom pattern/offsets was extremely useful as well as compatibility with multiTexture for randomising input maps.

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