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New VFB Virtual Frame buffer

New VFB Virtual Frame buffer

So now that we have Arnold it's seriously time for a new framebuffer. Talk with solid angle and look at other examples out there but it's really time. 

 some minimum requirements.

-Save versions and various ways to compare

-IPR mode. if you look at the recent Vray Frame buffer updates you can easily use IPR, stop it and start a production render.

-load LUTs and colour profiles.

-Basic Colour correction

-All AOVs and passes in one window with the ability to scroll through while the render continues.

-select objects and/or materials

-pick DOF focus

22 Comments
Carlos_Carpintero
Community Manager
Status changed to: Implemented

Hi everyone!

 

I'm setting this idea to Implemented, the Arnold Render View is now available in 3ds Max.

 

Features include:

  • Smooth, low-latency render updates take place while dragging the mouse rather than at mouse-release time.
  • Different cameras, AOVs, and shading modes can be selected at any time, without re-exporting the scene.
  • Picking an object with the mouse selects the object in the viewport and highlights it in the RenderView.
  • Isolate objects, lights, materials, and even individual shader nodes for easier debugging of shading trees.
  • Basic color correction.
  • Status bar with comprehensive information about the render in progress and pixel under the cursor.
  • Native 3D camera manipulation, including Frame object selection and Frame all.
  • Keyboard shortcuts for common actions and display modes.
  • Stored image snapshots for easy comparison.

Best Regards,

Carlos

Product Owner

shawnolson
Alumni
Status changed to: Implemented

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