I would like to see a few new baking tools: Curvature maps, Cavity maps, thickness ....Like Handplane, substance painter, xnormal...
This tool are much more intelligent in handling baking. They can match your baking object by name, suffixes: _LP, _HP.
So you don´t explode your object parts.
http://www.handplane3d.com/
http://www.xnormal.net/