When working on animations where we have a lot of max files to use, sometimes having the ability to use the materials as an instance would be great.
My suggestion would be to be able to do 2 things.
1. When importing a material from a material library, give the ability to copy as an instance (like for a model). That way, if we edit the library all the scenes would be edited also. The basic benefit of an instance.
2. When duplicating a map, give the ability to edit it as an instance. That way, we can have muyltiple color correction doing the same thing in the scene.
Please tell me what you think about that.