I've struggled a lot with retopology. I finally fully retopologized a sculpt I made in Zbrush, but when I retopologize it it does not look exactly like the sculpt, any tips on how to make it look exactly like the sculpt? I mean, if I'm drawing on it it should end up looking the same, but it doesn't, I use the conform brush but still. I also have a problem when welding vertices, I apply symmetry but the vertices go crazy, therefore I have to manually weld them one by one, any tips on how to fix this or avoid this?
