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glTF Import support

glTF Import support

There are already idea threads about glTF import/export, but since those threads are very old at this point (created back in 2018), and glTF has been halfway implemented (only export), I'd like to start a new idea thread that focuses on the import part and gather votes for that.

 

The last official status can can be read from the old ideas thread is the following (12-02-2024) :
"At this time, we are not planning on any glTF updates in the near-term as our primary focus is around OpenUSD. There may come a time where this changes, but updates to glTF are not currently on our near-term roadmap for 3ds Max."

 

It has now been a while, OpenUSD has left the ground, but there is still no way to import glTF files to max, even with plugins. I know several big companies that relies heavily on glTF as a format, but are forced to resort to Blender when such files need to be imported for adjustment. This is just another thing that makes Blender seem like a more attractive alternative than 3ds max. In my experience the ability to import glTF files is actually a pretty big deal.

 

I understand that development is for the most part based on priority, but I believe it's time for Autodesk to prioritize import support for glTF and allocate resources to make this happen.

 

Support for exporting glTF was introduced in 3ds max 2023, which was released in March 30, 2022.

It's now been tree years. One year since the last official statement on this. It's time to start prioritizing import support.

 
5 Comments
jamie
Explorer

Currently I open gltf files in blender and export out as fbx to import into Max.

Indeed, such a big program like Max should be bulletproofed in the I/0 department.

ahsanulhasan3232
Participant

Definitely need this feature along with uv's and 3ds max Geopoly upgrade! something like maya's circularize or blender's looptools would be great! Even if i was asking for this for a long time, still need to rely on external scripts and plugins.

ldotchopz7FPNL
Advocate

But as we all know, this is a biiiiig decision, and Autodesk have to have 50 meetings before it's passed. Maybe we'll get it by 2030, and by then their one dev will have left.

cyrille_roux74
Explorer

I have begun 3D with 3d studio2 and for the first time, after 30years in think to switch to blender, for this new format glTF. It's a mistake not to support correctly this format

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