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edit poly unhide subobject also unhide vertices

edit poly unhide subobject also unhide vertices

In Edit poly if you hide a subobject (edge, border, face, element) all constitutive subobjects are hidden, inclusive vertices.  When you unhide a subobject, all subobject level get visible again except vertices which stay hidden. You then have to go to the vertex level to unhide them.

 

It would be faster and make more sense for the vertices to become visible when you use unhide all in edit poly.

3 Comments
RGhost77
Advisor

Also would be nice to have manager for hide/unhide operations like this one

 

brentscannell
Autodesk
Status changed to: Future Consideration
 
mschnekHRKMG
Participant

This is should be a default behaviour and implemented years ago. Not only I can't imagine an use case when you would want to hide just vertices, but it is also major pain having to go to the vertex mode to unhide them every time you want to use something like vertex snap right after you "un-isolated" part of your mesh.

It would be also great help if Isolate Mode could work like in Maya - when you select the whole object(at sub-object level 0) - isolate the whole object; when you select face or edge, or only a vertex, isolate appropriate part of the mesh(i.e. face/s connected to selected edges/verts) - all that using SINGLE shortcut for toggling it on/off.

That way we could easily isolate parts of the mesh we want to work without having to detach it first and then reattach it later.

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