it would be convenient if you could get rid of the "set number of points" button in the FFD Box and Cylinder Modifier parameters panel and just make it into spinners, just like segments for primitives. when working in orthographic view, its often confusing which length/width/height points are we changing in that separate dialogue box. because its not updated in viewport. i don't know if its just me or others too, but i change the number in length, click ok, see that its the wrong direction, then go back and change the number in the width.