I'm bothered why there is no highlighting of the current active modifier in the Command Panel like in previous versions of 3ds max. When working with multiple modifiers of the same kind it can quickly become confusing not knowing which modifier you are currently working in. It's completely ridiculous to remove such small but helpful feature from the modifier stack. I hope it was not a deliberate decision to remove the highlighting and I hope it's nothing but a bug that is going to be fixed.