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Better graph editor on Output Rollout

Better graph editor on Output Rollout

The graph editor on a map Output Rollout is sometimes difficult to use due to its small size.

I suggest that the graph editor could be opened on a resizable pop out window.

 

on the attachment I'm sending an image to illustrate my idea... 

 

would't it be great?

6 Comments
Swordslayer
Advisor

You can, if you want to; see the Edit Curve Control script.

 

curveedit

nuno_moser
Advocate

Hi @Swordslayer,

 

Thank you for your tip.

I didn't manage to run the script on max 2018, perhaps I'm doing something wrong but just in case can you confirm that this script works on 2018?

 

Thank you,

 

Nuno

Swordslayer
Advisor

Sure, I'm using 2018.3 at the moment. Just so you know, it's more of a function for others to use and build upon, there're two actual macros (one in the main attachements section, on in the comments), one for editing Output curve of the currently active texture (i.e. its params are displayed in slate / classic matedit, mono output curve is enabled), the other for editing Falloff curve when the currently active texmap is falloff texture. More notes on the scriptspot page.

michael_spaw
Autodesk

Thanks for the idea.

 

-Michael

 

Michael Spaw

3ds Max, Product Owner/Designer

Media and Entertainment Division

Kelly_Michels
Autodesk
Status changed to: Future Consideration
 
brentscannell
Autodesk
Status changed to: Archived
 

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