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Avoid camera selection by mistake with window selecting its cone.

Avoid camera selection by mistake with window selecting its cone.

When selecting objects using window selection cameras get too easily selected, since all it takes is that the 'cone' of the camera is within the selection influence. 

 

I believe it would make more sense that the camera objects, camera and/or target, should be included on the selection only if they are affected directly by the selection window.

 

 

 

 

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