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AutoCAD Programs and Unity

AutoCAD Programs and Unity

Hello everyone,

 

I have a problem right now that naming in AutoCAD architecture does not get imported into 3ds max when I import the dwg file. That is a big problem in my current unity project because we can't use dynamic functions on names that include characteristics about the object. The only way right now is to manually change the name of the object in 3ds max when importing the dwg. Also I don't know why every AutoCAD program from the same company does export fbx files differently. Maybe they could be some work done to make that more the same between the programs?

I think that working on a better combination between AutoCAD programs and unity would benefit alot because there are alot of possibilities in the future!

Here is the link to my recent post where I stated my problem. https://forums.autodesk.com/t5/autocad-architecture-forum/names-in-autocad-architecture-are-not-incl...

 

Thanks alot if that gets read and thought about!

2 Comments
brentscannell
Autodesk

hi sebih15,

 

I grabbed the test file you uploaded in the linked thread, I'd be more than happy to pass this to a dev and see if we see can find an opportunity to grab those object names during the .dwg import process. It may be wishful thinking, but maybe that information is there but we just don't do anything with it during Max object creation. I'll post back with findings!

 

-Brent

Status changed to: Under Review
 

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