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Align Multiple UV shells in the Unwrap UVW Editor

Align Multiple UV shells in the Unwrap UVW Editor

I know you can manually align UV Shells in the Unwrap UVW modifier by going to the vertex level, toggling on snap then snapping shells together one by one. but my co-worker showed me the UV alignment tools in Maya and they are much more intuitive, very similar to Photoshop. I don't see why we can't have something like this in Max as well.

1 Comment
electrotoast_old
Community Manager
Status changed to: Future Consideration
 

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