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Add UV Mapping Length & Width Repeat to the Sweep Modifier

Add UV Mapping Length & Width Repeat to the Sweep Modifier

The Loft component object has always had UV length and width repeat options by default.  The Sweep Modifier has long been a replacement for Loft in my workflows, however it lacks the same UV mapping repeat options.  Given that sweep objects tend to be much longer than they are wide - UV length and width repeat could be very useful for creating tile edges, kerbing, brickwork etc.

4 Comments
electrotoast_old
Community Manager
Status changed to: Future Consideration
 
Superla-Envoke
Enthusiast

If you tick "Generate mapping coords" in Sweep, then add a UVW Xform modifier you can alter the repetition of the map, as well as rotation and offsets.

Hart3D
Contributor
Thanks for the tip Dean! Will use that. I still think it would be good to have that functionality built in to the sweep modifier though.

awesome solid idea!

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