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Why does the Resource Collector always miss files?
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Clearly in my asset tracking there are numerous files to be collected. 8 unique.
But the Resource Collector has only collected 3 of 8 not including the max file
Is there a better system than this? Why does it miss files all the time? Over my decade long use of 3ds I have alway done it manually because the resource collector is so poor at it's job. Or am i doing somthing wrong?