The specs are not a huge difference but one machine is running a project while another one can barely do interactive rendering.
Machine A - running 64GB RAM, i9900k CPU and RTX 3090
Machine B - running 64GB RAM, i910850k CPU and RTX 3070
Machine A barely work in the file, poor viewport performance, IPR with VRay will pretty much guarantee a crash without turning off several Forest Packs, let alone even use AXYZ Anima People.
Machine B does all the above 10x better, nothings hidden for IPR, Anima People are visible, viewport speed is incredibly fast in comparison.
Considering the difference in GPU and CPU, is it really that big a difference that one will be able to render and the other not? It doesn't seem that huge of a leap to cause issue.
Any ideas on what else could be hampering performance on Machine A? (both were running just the one instance of Max)
When assessing viewport and overall performance, two machines can display distinct variations. Factors like processor speed, graphics capabilities, and memory influence how smoothly a system handles tasks, especially graphic-intensive ones. Machine A might offer seamless viewport navigation and swift multitasking due to its robust specifications. Meanwhile, Machine B could struggle with complex visuals and exhibit lag during demanding operations. It's crucial to consider these aspects to determine which machine aligns better with your performance requirements
That reads like ChatGPT. How's the power supply on the bad machine? It sort of feels like a system issue, drivers, power, system settings, etc. Have you tried benchmarking the bad machine?
Best Regards,
Alfred (AJ) DeFlaminis
Fair enough. Sometimes it's something weird and small like leaving the SSD as sata in the bios instead of ahci.
If you do troubleshoot, some more ideas:
Are there performance issues with any other programs on that machine? Could it be a driver issue? Perhaps the game driver is installed on the 4090 instead of the production driver? Is it running out of video ram or regular ram?
Maybe the m/b has onboard graphics and for some reason 3dsmax is seeing that instead of the 4090?
Spec wise they seem pretty close to one another. Running out of RAM on equal scenes is pretty strange though unless it's video ram.
Best Regards,
Alfred (AJ) DeFlaminis
That is weird. I wonder if one is using the windows paging file and perhaps the other isn't. Is it possible that the slow machine has the RAM installed incorrectly? Some motherboard need parity so plugging them in right next to each other is actually incorrect.
Best Regards,
Alfred (AJ) DeFlaminis
Perhaps that CPU doesn't fully support embree, or doesn't have all the right embree software installed. You can disable embree in the f10 menu somewhere in there. That will probably solve your issue, but perhaps render a bit slower.
Best Regards,
Alfred (AJ) DeFlaminis
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