Hey guys,
I'm new to 3ds Max so I might have overlooked an easy solution to the problem but I can't seem to find a solution. So I've an object (image 1) and I'm trying to get it to follow around a spline (image 2). I've used an array modifier, selected spline distribution, and selected my spline. The array is referencing the spline okay but the objects aren't being projected directly onto the spline but instead are sitting in space (image 3).
I just want the array to be projected directly on the spline, any suggestions on how I would go about this?
Thanks for the help.