Community
3ds Max Forum
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Model A Decorative, High Poly Chandelier In 3ds Max Part - 1

0 REPLIES 0
Reply
Message 1 of 1
SerdarHakann
2189 Views, 0 Replies

Model A Decorative, High Poly Chandelier In 3ds Max Part - 1

vaughan-chandelier-cl02-t.jpg

 

In this tutorial you'll learn how to model a decorative chandelier in 3D Studio Max using basic tools and poly modeling techniques. You’ll learn how to create various elements using both primitive objects and splines, and how to position them using Max's time saving Array functionality.

 

Additional Files/ Plugins:

 

Step 1

 

Start by creating a Line (Create > Shapes > Line) with this shape. Enter Vertex mode and select all the vertices, then Right-click and choose Bezier Corner.

 

1.jpg

 

Step 2

 

Using the Move tool, tweak the green points at the ends of the handles for each vertex in order to get something like this.

 

2.jpg

 

Step 3


Now go to the Rendering menu for the line, and check Enable In Viewport and set the Sides to 18. After that Convert it to Editable Poly (Right-click > Convert To > Convert To Editable Poly.)

 

3.jpg

 

Step 4

 

In Polygon mode, Select and Delete the top polygon as shown. Then select the ring of edges in the last section, and add 3 new loops as shown using Connect.

 

4.jpg

 

Step 5

 

Select and Apply an Extrude to the polygons (we got after adding the three edge loops) to get this.

 

5.jpg

 

Step 6

 

Select the top polygons from the middle to the end. And apply an Inset and Bevel. This will be the location where we will place the cables when we finish the model.

 

6.jpg

 

Step 7

 

Add 3 new edge loops to the inside of the extrude using Ring and Connect, as shown.

 

7.jpg

 

Step 8

 

Select the top middle polygons on the first end, and apply an Inset two times until you get this. Then repeat the same steps on the second end using the same values for the inset.

 

8.jpg

 

Step 9

 

In Edge sub-object mode. Select the outer edge loops creating by the inset, and from the Loops menu (in the Graphite Modeling Tools Ribbon) select Loop Tools and then click on Circle.

 

9.jpg

 

Serdar Hakan DÜZGÖREN

 

ADSK_Expert_Elite_Icon_L_Color_Blk (2).png

Forumlarımızda çözülen sorularınızı "ÇÖZÜM OLARAK KABUL ET" seçimiyle işaretlemeyi lütfen unutmayın.

Beğendiğiniz mesajları lütfen "Övgü Puanı" ile ödüllendirin.

3D Generalist |Serdar Hakan.NET | Serdar Hakan AKADEMİ |


serdarhakanakademi
Labels (1)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report