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Hello all,
It seems regular old mix maps aren't rendered with Arnold when using the GPU. Is there a way to get them to work (or a simple workaround)?
ETA: It works perfectly fine rendering with CPU.
Bitmap connected directly to the Map to Material slot:
Bitmap connected the same way, but through a Mix Map:
I appreciate any help!
-stu
Solved! Go to Solution.
Solved by wernienst. Go to Solution.
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