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We've scanned a wall. An engineer wants to show how much and where the wall may be bulging.
I can get a mesh of the wall into Max.
How might I go about showing a colorized contour map indicating how far parts of the mesh (wall) is from a perfectly flat wall?
Perhaps color verticies or faces by X or Y values?
Is there already some modifier available for this?
Years ago I used the Terrain object for civil terrain objects, but is there something similar for vertical objects?
Thinking about it, I guess I could rotate my model 90 degrees and lay my wall on the ground, then make a terrain object from it, but I'd rather keep things real world if possible.
Any ideas?
Solved! Go to Solution.