Hey Max Community,
I really need to see my model in wireframe mode (not x ray mode, opacity is not low enough) with my image planes set up in my viewports visible? Similar to how modo, c4d, and maya do it. I need the reference to be seen on these textured image planes, its vital for my modeling process.
Im modeling a concept object with random photographic reference that has been camera matched and set up properly, so viewport reference is not an option as I need to cycle between like 10 different images.
Is this possible?
Solved! Go to Solution.
Solved by PROH. Go to Solution.
Im looking for a way to quickly toggle wireframe mode (F3) but still see my background image plane reference, like this in Maya:
I don't think you can. I slide the plane, with the blueprint, up and down.
Hi. In older versions there was a trick to do this, that I think should also work in newer versions (haven't tried it).
1) Put your image plane on a seperate layer, and set the its object properties to "by layer".
2) Open the layer properties and change "Display" (top right) from "viewport" (default) to "shaded".
3) Set the used viewport to "wireframe"
Now this layer and your image plane, should display as shaded while everything else is shown in wireframes.
Hope it helps
Can't find what you're looking for? Ask the community or share your knowledge.