How do you extrude a shape along a path?

How do you extrude a shape along a path?

Anonymous
Not applicable
26,409 Views
3 Replies
Message 1 of 4

How do you extrude a shape along a path?

Anonymous
Not applicable
Hello.

I'm very new to 3DS Max. In the past I've used Google Sketchup & Blender but I have moved to 3DS Max because it seems to be superior.

I'm supposed to design a Race Track in 3DS Max, however there is one issue I'm running into.

I have created a Spline, which represents the course layout. Now the problem is I don't know how to extrude the unique road shape along it. (Basically the Odd road shape needs to move along the path to create the main route)

Could somebody explain how I do that exactly?

I cut my shape out with the mesh editor, and I have my path (Spline) ready, and now I need to extrude it along the path.

Anybody know?
0 Likes
Accepted solutions (1)
26,410 Views
3 Replies
Replies (3)
Message 2 of 4

WhitebirchStudios
Advocate
Advocate
you can use the sweep modifier.
0 Likes
Message 3 of 4

Anonymous
Not applicable
I've already tried the sweep modifier.

It automatically generates geometry shaped like the path, not anything like I need.

Is there some step I'm missing perhaps? I need to extrude my special shape along the path to create my Race Track.
0 Likes
Message 4 of 4

Steve_Curley
Mentor
Mentor
Accepted solution
Sweep defaults to a built-in shape (cross section). Click "Use Custom Section", click Pick and select the shape you want in the Viewport.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).