I'm using Hair and Fur on a flat editable poly to simulate grass. The initial rendering pass shows the underlying poly properly, but the grass pass results in a very washed out color that doesn't reflect the material selected for either the poly or the grass.
Any suggestions to make a richer, healthier looking grass?
Thanks,
I'm using Hair and Fur on a flat editable poly to simulate grass. The initial rendering pass shows the underlying poly properly, but the grass pass results in a very washed out color that doesn't reflect the material selected for either the poly or the grass.
Any suggestions to make a richer, healthier looking grass?
Thanks,
If you want the colors to be greener, I guess you can manually change the color under the modify and to make it more realistic I believe there is a round swirling button again under the modify tab, so that it would not look like little spikes.
Please let me know if this helps you
If you want the colors to be greener, I guess you can manually change the color under the modify and to make it more realistic I believe there is a round swirling button again under the modify tab, so that it would not look like little spikes.
Please let me know if this helps you
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