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Hi everyone,
Since a while I try to make a fluid-simulation with the internal Fluid-Tool of 3Ds Max 2020, unfortunately I wasn't really successful with it.
The scene contains two pipelines with a cube in the center, the water should flow from the first pipeline (left) through the cube into the second pipeline (right). The two cylinders within the cube are both colliders.
The problem is, that the emitter (in the left pipeline) stops too early and doesn't produce enough water for the second pipeline (right). I have adjusted the values as much as I thought it could be work, but there isn't no change.
Is it possible, that someone could take a look into my file, and give me some tips, what I can make better?
Thx for your help in advance.
Solved! Go to Solution.
