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FBX Model from 3DS Max 2015 won't import into 3DS Max 2017

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Anonymous
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FBX Model from 3DS Max 2015 won't import into 3DS Max 2017

Recently, I upgraded from 3DS Max 2015 to 3DS Max 2017. However, when I try importing any of my old FBX's from 2015 into 2017, it crashes. How do I fix this?

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Anonymous
in reply to: Anonymous

Wait, I found a solution to the FBX issue, but now I have a new problem. When I try selecting "Metal7.png" as a bitmap in the material editor, it refuses to select it and instead creates a new file called "Metal1.ifl" (Metal1.png is also in the same folder). How do I stop this!? It will be EXTREMELY annoying if I can't use normal images as textures.

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