Change arnold image path to use directly the .tx instead of the .png

Change arnold image path to use directly the .tx instead of the .png

osukas
Advocate Advocate
460 Views
0 Replies
Message 1 of 1

Change arnold image path to use directly the .tx instead of the .png

osukas
Advocate
Advocate

I have my shader created in 3dsmax 2024 with arnold. Im using an image file named: Wash_cut_stalk_03_Color.png

when i click render to create the .tx textures, the file created is named: 
Wash_cut_stalk_03_Color_sRGB_scene-linear Rec.709-sRGB.png.tx

For my "image" node I want to change the path of the texture from the PNG to the TX
There is a tool that helps me to change the path?

Im doing it this way because the shaders in Houdini (arnold) are reading the color-space in auto and making a mess with the shader, so a coworker told me that in their previous work the had to manually change the PNG for the TX version

0 Likes
461 Views
0 Replies
Replies (0)