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Change arnold image path to use directly the .tx instead of the .png
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I have my shader created in 3dsmax 2024 with arnold. Im using an image file named: Wash_cut_stalk_03_Color.png
when i click render to create the .tx textures, the file created is named:
Wash_cut_stalk_03_Color_sRGB_scene-linear Rec.709-sRGB.png.tx
For my "image" node I want to change the path of the texture from the PNG to the TX
There is a tool that helps me to change the path?
Im doing it this way because the shaders in Houdini (arnold) are reading the color-space in auto and making a mess with the shader, so a coworker told me that in their previous work the had to manually change the PNG for the TX version
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