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I am having issues trying to make nice looking water in 3ds max with the ART engine ( or any )
2017 and earlier - the basic material was awesome - looked great. Just drop it on the object and boom nice looking water in the render.
2018 and on - it just looks horrible. I cannot for the life of me get it working well.
Anyone have any suggestions?
Pre 2018 image added. I am trying to get something similar to this.
Edit : most of my modeling is originally done in Plant 3D or Inventor. Then I move things into 3ds max to try to make a nice looking render for clients.
An education isn't how much you have committed to memory, or even how much you know. It's being able to differentiate between what you know and what you don't.
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"Do or do not... there is no try"
Master Yoda.
Solved! Go to Solution.