Whoa, what, really? I won't be able to use Arnold with my render farm?
I'm a student, I can't afford $700 to pay for render nodes for my machines... I didn't know that this is what Autodesk was doing, I thought that they were going to supply Max users with a license/key that allows them to use Arnold, or get Mental Ray back to use on their machines...
I hope Autodesk, at least, creates their own render engine for next release, because:
1. Scanline is pretty weak on it's own; that cannot be Mental Ray's replacement.
2. The Quicksilver renderer, (to my knowledge), has not been touched much and doesn't support most of the things Mental Ray did.
3. The new ART render engine is nice, except for one thing, it's physically accurate, which severely restricts the creativity that Mental Ray offered users.
Maya has 4 different render engines, natively, why can't 3ds Max? (Not Arnold, I mean one that's built in).