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3ds Max 2018.3 includes Fluids and more!

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Message 1 of 51
Kelly_Michels
3757 Views, 50 Replies

3ds Max 2018.3 includes Fluids and more!

3dsmax 2018.3 includes the most highly requested community feature, fluid simulation, plus more!

 

Kelly Michels
3ds Max Senior QA
3ds Max Feedback Community Manager
ECP Division Feedback Community Administrator
kelly.michels@autodesk.com
50 REPLIES 50
Message 2 of 51

About time!!!!!
Message 3 of 51

Congratulations for everyone involved. This was a really unexpected surprise. Now i just have to find time to play with it..

Message 4 of 51

We are very excited about getting this into our users hands! I hope you all enjoy working with them. If you have any questions along the way, we will be lurking around to try and answer anything that you might stumble on.

 

Sim away!

Martin


Martin Coven
Senior Designer

Message 5 of 51

I was very fortunate to work on the team with this feature  and been anxiously awaiting the announcement. I can't wait to see creations from everyone!

Kelly Michels
3ds Max Senior QA
3ds Max Feedback Community Manager
ECP Division Feedback Community Administrator
kelly.michels@autodesk.com
Message 6 of 51

Great job, guys.
Please follow up with tutorials, so that we are carried along.
Thank you!
Message 7 of 51

Can oceans and foam be simulated too?.
Message 8 of 51

Yes!


Martin Coven
Senior Designer

Message 9 of 51


@Tochukwunwankwere20 wrote:
Great job, guys.
Please follow up with tutorials, so that we are carried along.
Thank you!

Please check here: Autodesk 3ds Max Learning Channel

Kelly Michels
3ds Max Senior QA
3ds Max Feedback Community Manager
ECP Division Feedback Community Administrator
kelly.michels@autodesk.com
Message 10 of 51

Omg!!!. This is really going to give a boost to max now. There has never been a prouder moment yet.
God bless...Thank you!
Message 11 of 51
JabbaTheNut
in reply to: Kelly_Michels

I am very happy to see this type of development in 3ds Max!  It renews my faith in the product. Smiley Happy

Message 12 of 51

@JabbaTheNut. You speak for all of us!.
Message 13 of 51
dgorsman
in reply to: Kelly_Michels

Looks like there's a bit of movement on the Arnold side as well.  I spy a note indicating support for ReCap point clouds...

----------------------------------
If you are going to fly by the seat of your pants, expect friction burns.
"I don't know" is the beginning of knowledge, not the end.


Message 14 of 51
jean.b.simard
in reply to: dgorsman

I did a test with the new fluid sim this morning, very nice but if I close and open my test scene, all the simulation is gone and I cannot load my saved cache file. Any clue?

Message 15 of 51

Hi Jean, 

 

In order to see the simulation, you will need to open your simulation view and select the solve you want to see. You can have multiple solves, so this selection points to the corresponding cache files.

 

Hope that helps!

Martin


Martin Coven
Senior Designer

Message 16 of 51

I have only one solver in my scene and it doesn't work

Message 17 of 51
Red_Bool
in reply to: dgorsman

Cannot find the way to render RCS/RCP by Arnold (( What I do wrong? 

Message 18 of 51

Hi Jean, 

 

Can you create a screen grab showing what's going on?


Martin Coven
Senior Designer

Message 19 of 51

Capture.JPG

Message 20 of 51

Wow, I'm quite surprised that they released such a massive feature in the already-released 3ds Max 2018. If you were to ask me, I was expecting this to be released in the future as the flagship feature of the new release of 3ds Max 2020 or something like that.

 

Now if only they can get the fluids to work properly with the ART renderer...




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