Hi, I feel like I've done this before, but I appear to be drawing a blank. I have an object with a visibility track and I want it to randomly be on and off. The noise controller ramps visibility; the waveform float with a square wave can't seem to be made random, and I can't seem to figure out what combination of those and/or a boolean controller in a controller list will give me what I want. Any ideas out there? thanx --ds
Solved! Go to Solution.
Solved by dennis. Go to Solution.
What you want to do is first add about 4 waveforms as sine waves, all as 'add'
Adjust the first three so they are a bit different, it will look kind of random, but repeating. Then add another sine witha ong period to break the repeat.
Finally add a square one as 'multiply'
I've attached an example 🙂
Thanx I had thought of something like that, and then forgot it 😉 The square wave at the end is the key. Thanx! --ds
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