Problem when export mesh with blendshapes using USD for 3ds max 0.7

Problem when export mesh with blendshapes using USD for 3ds max 0.7

LayTiger
Participant Participant
1,027 Views
1 Reply
Message 1 of 2

Problem when export mesh with blendshapes using USD for 3ds max 0.7

LayTiger
Participant
Participant

I'm trying omniverse audio2face, when I import usd file which contains some blendshape from 3ds max 2024 will cause some error.I asked about the error on the audio2face forums.They told me that usd file seems lose some blendshape data.

LayTiger_0-1712819121454.png

 

 

0 Likes
Accepted solutions (1)
1,028 Views
1 Reply
Reply (1)
Message 2 of 2

talis.barbalho
Autodesk
Autodesk
Accepted solution

Hi @LayTiger , Thanks for reaching out with your question.
The pointIndices attribute for BlendShapes is not mandatory as stated in the Usd Documentation. When that attribute is not authored, the software should fallback to use the indices attribute of the mesh that contains the BlendShapes.

0 Likes