Object breaking in massfx scene

Object breaking in massfx scene

ngergihun
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Object breaking in massfx scene

ngergihun
Participant
Participant

Hi ,

I am a beginner in 3ds max and I have some problem with massfx and object breaking. I Have already done a scene where a curtain pushing a vase from the table and it falls down. This was down by using massfx and I baked the animation. I would like to have the vase breaking only when it is hitting the ground. If I make a clone from the vase it will have all the movements. and if I fracture the cloned vase into peaces and set them to dynamic objects they will fall apart.

Does anyone have an idea how to practically make the shattering happen? Use a plugin like RayFire?

I would appreciate your help!

Thank you in advance!

G.

(I use max 2018.4 on win10)

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fla3d
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Accepted solution

In the rigid body properties you can make your object kinematic until some frame, just pick the frame before it hits the ground.

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Message 3 of 3

ngergihun
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Participant

Thank you, I did it with rayfire bullet, but the idea was that you suggested for me, I turn it to dynamic at a certain frame.

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