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So I have an FBX of a rigged character that was originally made as a Biped. It was then exported as and FBX and I don't have the original Max file. Is it possible to import the FBX rigged character and run a script that would convert it back to Biped?
yes its possible. you need create a script. i seen the script online but i cant get it. i will keep searching if you foud contact me. +xxx-xxxxxxxx
Thanks RGHost. I'll check this out and try and get back to the thread on how this works for me.
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