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Annoying Bone (Dummy/Helper) Rotation Axis

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Message 1 of 4
derek.mallard
704 Views, 3 Replies

Annoying Bone (Dummy/Helper) Rotation Axis

Been dealing with this annoyance since I first used 3DS Max and I'm fed up with having this issue.

 

So, the problem is that if I rotate a parent bone the child bone's axis will not be aligned with the character model. What I mean is:

 

1.pngHere I have the Arm bone (The elbow). The yellow line on the axis looks like it should stay aligned with the arm if I rotate the shoulder bone.

 


2.png

Wrong...I rotated the shoulder and now I have to deal with trying to keep the elbow bone straight while rotating.

What I want to do here is find out how I can have the axis aligned with the rotated parent bone so that I can move the bones on a straight axis.

 

Is there a solution for this? I'm work with helpers by the way.

3 REPLIES 3
Message 2 of 4
ads_royje
in reply to: derek.mallard

Hi @derek.mallard ,

 

This is usually related to the gizmo pivot setup, as I cannot see this in your screenshots, can you check if you are set to use the Local Axis for the Gizmo pivot ?

Pivot Gizmo.png

 

Regards,

Message 3 of 4
derek.mallard
in reply to: ads_royje

Ah okay, I never knew that existed.

Thank you so much.

Message 4 of 4
ads_royje
in reply to: derek.mallard

🙂

Glad to read it was the issue!

 

Thank you for your feedback!

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