Billz,
Thanks for replying.
If you notice when drawing a pline then edit the vertices, the first vertex
given for edit is always the "startpoint" of the pline. I guess what I
would need to do is loop through the pline and set a variable to every
vertex found then redraw the pline in the order wished. I am not sure how
to loop through to get all the verices.
--
Ken Alexander
Acad 2000
Win 2000
"BillZ" wrote in message
news:f0cc616.0@WebX.maYIadrTaRb...
> Hi Ken,
> Assoc 10 of the polyline is a "dummy" point, not the startpoint of the
polyline (LW or Regular). The "start point" would be one of the vertices or
vertexes of the pline. The order or direction of the polyline seems to have
something to do with the direction of the entities selected when making the
pline. Picking the entities in a different order sometimes determines the
direction that the pline travels. I haven't got it figured out yet but I
know if there are several lines selected, the polyline tends to go in the
direction of the lines (start point to endpoint), I think if an arc is
selected first, it can go in the direction of the arc. One program I wrote I
had to figure out the direction that the boundary I was using traveled, then
made adjustments to get the tool path going the way I wanted.
> Hope this helps.
>
> BillZ
>
>