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Volumetric shaders and lights

Volumetric shaders and lights

It would be great to have the support to volumetric shaders fog and volumetric lights. 
In Blender EEVEE it's possible to simulate quite nicely the fog and the light through it als in real time.
I understand that Vred is aimed to automotive and these effects might not be urgent or crucial, but also for automotive fog and volume materials would have a use, for example for making emotional views of outside environments

3 Comments
lukas_faeth
Community Manager
Status changed to: Accepted
 
seiferp
Community Manager

Support of homogeneous and heterogeneous scatter volumes as well as VDB volumes in OpenVDB and NanoVDB format has been implemented with VRED 2024.2.

lukas_faeth
Community Manager
Status changed to: Archived
 

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