cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Glow link sets

Glow link sets

Often times working on realtime openGL environment, we need to use glow for lighting parts like DRL and lamps.

But it is not easy to get proper result with current functions.

usually, it glows unwanted parts.

If we increase 'incandescence value', it shows all bare squire pixels on the object.

(it gets stronger on greater distance)

 

My suggestion is implemanting 'glow link sets' just like 'light link sets' on the Light Editor.

with that function, it would be much easier to control Glow on openGL.

 

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea