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Change Texture Manipulator Settings

Change Texture Manipulator Settings

Hi - 

The default Texture Manipulator Settings - opacities and plane distance - should be saved so the user doesn't have to change them for every VRED session.

For example, I think the opacity of 0.2 is way too high and I set it to 0.02 all the time. At 0.2 I sometimes can barely see the actual texture for accurate placement, especially if the manipulator needs to be close to the surface.

But I need to change these settings every time I start a VRED session.

 

It would be great to have these settings as part of the preferences so they get saved for the user.

 

The current workflow could still be available so the user can change them quickly if a different setting is needed for a specific situation

 

-Chris

2 Comments
sinje_thiedemann
Autodesk

Hi @cjess 

 

a workaround is to create a script plugin which calls this service method on each startup of VRED:

vrMaterialService.setPlanarManipulatorTransparency(0.98)

(transparency = 1-opacity , vrMaterialService is available since VRED 2023/15.0)

 

Service functions currently cannot be executed in Script Preferences, therefore as a Script Plugin.

 

Steps:

 

(In the paths below, replace 15.4 with the version number you are using. On startup VRED prints to the Terminal where it searches for script plugins.)

 

Create a ScriptPlugins folder and sub folder:

C:\Users\<user>\Documents\Autodesk\VRED-15.4\ScriptPlugins\APIv2Options\

And a Python file:

C:\Users\<user>\Documents\Autodesk\VRED-15.4\ScriptPlugins\APIv2Options\APIv2Options.py

with just the single line as above:

vrMaterialService.setPlanarManipulatorTransparency(0.98)

 

Hope that helps

cjess
Enthusiast

Hi @sinje_thiedemann - 

thank you this worked!

Great local fix, though I stand by my initial post - the settings for the Texture Manipulator should be part of the Preferences.

This fix might come in handy for other items, thanks again!

-Chris

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