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What´s New - VRED 2019.3 Design & Professional

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Message 1 of 2
seiferp
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What´s New - VRED 2019.3 Design & Professional

Dear VRED Users,

 

We´d like to inform you that VRED 2019.3 Design & Professional has just been released. It is ready for installation through the Autodesk Desktop App and is available in your Autodesk Account.

Here is a quick overview of what´s new and has changed:

 

Substance Material Support

 

We have added a NEW Substance material type to the Material Editor, providing a way load Substance .sbsar archive files, created with Substance Designer. VRED 2019.3 supports the Substance Engine in both CPU and GPU mode. In GPU mode, texture resolutions up to 8K are possible. Presets created in Substance Designer can be imported, and it is possible to create new, delete, and export presets inside VRED.

Substance_Image3.png

 

 

Cutout Transparency for OGL

 

We have added an additional checkbox to the material texture properties for cutout transparent areas of textures in OGL. Objects like foliage, vegetation, or grates will cast shadows more realistically.

 

 

Alias Switch Material Support

 

Alias Switch Materials are now properly supported when importing Alias .wire files in VRED 2019.3.

 

 

AI GPU Denoise (VRED Professional only)

 

It is now possible to combine CPU raytracing with GPU denoising. This can be enabled through Render Settings > General Settings > Antialiasing > Denoiser. We’ve added Deep Learning Deep Learning Always to the Render Settings. The Realtime Quality of the denoising can be influenced by changing Realtime Antialiasing settings (Visualization > Realtime Antialiasing > Off, Low, Medium, High, and Ultra High). ​

VRED uses Nvidia´s OptiX GPU-accelerated AI technology to dramatically reduce render time for a visually noiseless image and provide fast interactive feedback to artists.


Graphics Requirements: NVIDIA Maxwell & Pascal Generation, NVIDIA GV100 (recommended), NVIDIA RTX ​

Note: SLI must be deactivated to use GPU Deep Learning.

 

 

3D Spatial Speech & Audio Support for Collaboration

 

We have added 3D spatial speech & audio communication to the Collaboration Module. 3D audio provides a better immersion into VR by providing cues as to where and how far away others are in the VR scene. It is possible to disable the 3D audio effect or all communication, if you prefer to use tools like Skype or Lync. The communication uses our ClusterService and is highly encrypted.

 

Collaboration-Audio.png

 

Varjo HMD Support

 

Varjo´s "Bionic Display" technology combines two displays per eye to achieve retina-resolution at the center of the field of view, surrounded by a peripheral area that’s similar in resolution to typical high-end consumer headsets

 

early-access-headset-2.png

 

General Improvements

 

  • Added an environment variable to disable ClusterService web UI​
  • Matched the range of photometric parameters to that of the non-photometric mode​
  • Added an optional parameter to restrict "findNode" to a given sub-tree​
  • Decoupled the Python API for the Camera Module

 

Sincerely,

Your Autodesk VRED Team

 

1 REPLY 1
Message 2 of 2
562009168
in reply to: seiferp

Please, apply the AI GPU Denoise to the normal version and normal gpu. that would be a Great move!
国家一级退堂鼓演奏者

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