OpenXR Integration
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Hello, I'm trying to develop a Python Plugin using Quest 3 and AVP for XR and have few questions about plugin developments:
- Is it possible to get a pointer to the OpenXR instance to call some custom functions from our OpenXR API layer?
- Is it possible to disable keyboard input during XR sessions so that accidental keypresses don't interfere with our alignment?
- Is it possible to disable XR navigation during XR sessions so that accidental hand inputs don't interfere with our alignment?
- Is it possible to programmatically control the viewpoint root matrix during XR (not the camera one, really the root of tracking) ?
- Is it possible to create some VRED genuine UI (like the one of Transform window for example without redoing it from scratch) ?
- For now we need to manually add some exceptions to allow some python features in General Settings / Script / Allowed Modules, is there a way to add this exception with an installer ?
- Is there an official way to make a python plugin with multiple files (for now we rely on some hacks) ?