No reason for GPU to be "cuda out of memory" or slower then CPU
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Hi,
first time in the forum. I've been using VRED Design at work for a few years now.
The introduction to GPU raytracing for VRED Design has been such a gamechanger but with a twist...
I'm currently having a problem with a few files and GPU raytracing and I can't understand what is wrong with them and would like to understand what do if the problem appears again for other files. Either its "cuda out of memory" or it just render super slow with GPU but much faster with CPU sometimes. Hardware is no issue. I have 16 GB VRAM, 64 GB RAM and a 24 core CPU. New GPU driver is installed. The file is built up like any other file I use, same product group, same amount of geometry, similar amout of materials inside, similar lighting set up with HDRI and a few physical lights, even the file size is smaller then others. I tried using optimize but the result is the same. I tried with VRED Design 2025 and 2026. Same result. Sometimes these files even eat up my whole RAM which even makes the PC freeze sometimes. What could be the reason for it and what am I not seeing here or what can I do/try/check?
Another problem I always get with GPU raytracing:
Why is the GPU cache clogging up so fast and why is there no option to clear the GPU cache in VRED Design manual? I dont want or can't save and reopen the file everytime. With some files it takes some minutes to do both.
Thanks in advance

