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Hi guys,
unfortunately Valve removed the "room overview" for their lighthouse tracking system (long time ago). It was a pretty good function, to get an quick overview over all tracking components and their position/rotation. So you can quickly check, if something is "wrong" with your tracking system.
We have an implementation for this in Unity, but because you can not run two application that are "connected" to SteamVR at the same time, we would like to implement such a feature directly in VRED.
So we can access the position/rotation of the tracking devices, like HMD, trackers, controllers. What we are missing are the basestation(s). They are not in the list that we get from vrDeviceService.getConnectedVRDevices(). But I know, that SteamVR is normaly providing these, named as "tracking references".
Is there a way to get the position/rotation of the basestation also in VRED?
Thanks and best regards,
Christian
Solved! Go to Solution.