In the video I made you see the door moving using a touch sensor and animation. I would like now to move the door by grabing the door handle and choosing how far I close it and using collision so the doors can go through each other.
Interaction with the product in VR is whats important for me.
If you have any tips how to do this or if thats even possible in Vred Pro let me know.
Hi, i think it is not an easy task in Vred...
There is no way (out of the box) to avoid transformations on some axis (a door should rotate only on an axis, and never move on x,y,z)
And there is no way to setup collision in the UI.
So you have to setup everything in python.
You will have to write some code to manage:
Best
Chris
Christian Garimberti
Technical Manager and Visualization Enthusiast
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Hi Christian,
Thanks for the tips. I meant a sliding door, so it is moving on a plane from left to right and back(like in the video). The only thing i would like to add is collision and VR doorhandle grabbing.
I see that it will take a lot of coding skill to do this and I have none. So I will keep it as it is for now.
Thank you so much!
If you could please tell me how to implement it, or send me the code would be amazing! I have worked now with Vred for a couple of months, but I have no expreience with coding.
I just watched your video. There is no directly available code for your needs, but the function is completely achievable and only requires customized development.
The function we implemented before was the switch of the car door, but the principle is similar.
1. The blue hand of leapmotion shown in the video can be judged by gestures whether it is grasped or not.
2. Use the vrcollision method to determine whether the hand and the door handle collide.
3. By calculating the displacement in a certain axis direction, move the door while moving the hand.
Are you willing to pay for custom development, or do you just want to know the ideas and APIs to try developing yourself?
@fangty - this post is being edited to remove PII.
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