Community
VRED Forum
Welcome to Autodesk’s VRED Forums. Share your knowledge, ask questions, and explore popular VRED topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Fast way to make reflection probes

0 REPLIES 0
Reply
Message 1 of 1
rikkarlo
178 Views, 0 Replies

Fast way to make reflection probes

Hi all,

is there a way or have you ever considered to implement a way to create fast reflection probes for Open GL?

I'm aware of the manual method of making a spherical panorama and setit as a custom environment for certain objects only, however a more "automatized" method would help a lot in the creation of the Open GL scenes. 
I imagine a tool similar to the one implemented in Unreal Engine, where the probes are placed around the scene and they influence only the objects inside a certain range of the probe object.

In Vred, the reflection probes could be placed in the scene manually as placeholders close to reflective objects, and the probes could be calcalculated all at once at the click of a button automatically as pherical panoramas (using raytracing at a haf or lower resolution) and applied to the adjacent objects as custom environment maps automatically.

What do you think about it?

Riccardo 

0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report