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trans from paper to get world model space
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It seems, the coordinates I get returned from using (trans (trans 3 2) 2 0), is dependent on the viewdir and viewtwist values of the viewport.
if the viewport is in plan view, looking down, with world X direction to the right, I get the expected values.
If the viewport is looking up, with world X direction to the right, my Y value is equally opposite (+/-) of what it really is in model space.
If the viewport is looking down, with world X direction to down, my X and Y values are swapped.
Any insight? I'd rather not enter the viewport to retrieve the point using 'getpoint'. The drawings are rather large, and entering and exiting the viewport is time consuming. But if I have to, I guess I have to.