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Regions to Triangles
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I have a Region that I would like to convert to triangles.
If I use the MESHOPTIONS (Triangles) and explode the result, it's just what I want, but...
I would like to run it from AutoLISP, and it seems like MESHOPTIONS don't come with a possibility to skip the dialogbox i.e. -MESHOPTIONS.
Is there an other method or what to do?