Adding entities to an existing move action in a dynamic block programmatically

Adding entities to an existing move action in a dynamic block programmatically

GeeHaa
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Adding entities to an existing move action in a dynamic block programmatically

GeeHaa
Collaborator
Collaborator

Hi, 

Is there any way to add more entities to an existing Move action that's attached to a point parameter. I need to add one entity to a lot of dynamic blocks with several point parameters and move actions in each block?   or   It was easy putting them in there using the "COMMAND" Function but once the move action is in there how can it be deleted without deleting the point parameter or modify its selection set programmatically? I'm guessing there's a dictionary mod that can be made somewhere.

 

Thanks,

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Sea-Haven
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I think simplest way would be use Bedit, trying to edit the dictionary could just destroy the block. You would have to have a real good understanding of the intricacies of a dynamic block regarding the dictionary. So much info and so deep.  

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